PEER TO SPACE

———— Filed under: Allgemein ⁄⁄ Art ⁄⁄ Design ⁄⁄ Digital ⁄⁄ Exhibition ⁄⁄ photography ⁄⁄ Uncategorized
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Publ. 09.13.2017

Peer to Space is a creative organisation focusing on young contemporary arts -especially digital and Internet art-. Tina Sauerländer is the founder of peer to space (2010) and has already curated exhibitions and shows in frame of reputable institutions like HeK (Haus der elektronischen Künste, Basel) or at POSITIONS (a yearly Berlin Art Fair).

But she curates online exhibitions, as well,

to increase the visibility of new ways of artistic expression,

to create an easy access & raise the people’s interest in art and

to bring new forms of creativity into our modern environment, to current channels and devices,

thereby she totally catches up the nower Zeitgeist. Pioneering…

Mermaids and unicorns is the name of peer to space’s latest online exhibition and deals with the blurry boarders of humans’ on- and off-screen reality, the perception and acceptance of new truths, the impermanence and evanescence of up-to-dateness.

 

Next to interdisciplinary exhibitions, workshops and other projects, peer to space presents new forms of expressions and approaches in young contemporary art. Similarly to the concept of YOURARTBEAT, peer to space also serves a platform for artistic exchange of knowledge and experience.

The intention of peer to space is defined by its name – it combines the structure of Peer to peer Networking with the ideas of space, freedom and openness to artistic expression.

Aside: Peer to peer networking (P2P) means computer-networks where several computers can work together equally – it is an offering and sharing of own, as well as the use of the others’ services, functions and resources.

 

Find Peer to Space on Facebook

Augmented Reality Guide – PART IV

———— Filed under: Allgemein ⁄⁄ Augmented Reality ⁄⁄ Design ⁄⁄ Digital ⁄⁄ Uncategorized ⁄⁄ Virtual Reality
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Publ. 07.28.2017

AUGMENTED REALITY Guide -what you need to know- PART IV

AR FOR YOU!

The last part of the article series „Augmented Reality Guide -what you need to know“ gives an introduction about AR options for you as an individual, concerning the own creation of AR content as well as the diverse consume of AR content.

So first of all, HOW CAN I CREATE MY OWN AR CONTENT? – Of course, there are a lot of different apps, softwares and hardware devices which vary in price and quality but if you are a beginner in AR, want to experiment a bit, get a feeling of AR production and do not want to spend a lot of money, favourable apps would be: Zappar, Blippar, EmotionsAR or Aurasma. They are not just free, they are good to understand and easy to use. Aurasma, for example: you just need to login, upload your desired images, add and specify the overlay as well as positioning and after you have finalised all necessary data, you save your project and that’s it!

After covering your AR production, the following is about YOUR AR EXPERIENCE. I was researching for the the most popular and immersive AR apps –of course, just the free ones- and here is a resumé:

If you are into discovering new products, brands or sales you should try Zappar or Layar. Just scan certain product codes or advert and it will begin to move, inform and motivate you for interaction. This kind of marketing is an upcoming trend and is really building up a relationship between the product or brand and the consumer (read more about AR in Marketing in part III).

You want to experience AR in a creative and imaginative way? –Check out:

Ink Hunter: to try different tattoos on preferred places of your body and get a very clear idea of how it would look like.

Amikasa: to design and plan floors or single rooms in 3D. By using furniture and decor from real brands you can incorporate your individual style to create a personal dream interior.

Gabsee: to create your own avatar that is representing you in Augmented Reality. Personalize your avatar with specific clothing, give him a face by taking a selfie and let him do whatever you want.

And for those who want to enjoy AR in a playful way in the frame of a game: Next to the most popular AR gaming App Pokémon Go, there are other variations, too. Their concepts and basic ideas are similar to pokémon go but they vary in figurative content – to make a long story short: there are not pokémons jumping around your environment but rather zombies, dinosaurs or ghosts. Check out Zombies Go, Ghost Snap or Claw Hunter.

YOUR ART BEAT – IMPRESSIONS

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Publ. 06.27.2017

 

For everybody who missed the YOURARTBEAT Kick Off Party and therefore the premiere screening of the new YOURARTBEAT VIDEO, here it is:

 

More than two weeks ago the art project YOURARTBEAT and the related association YOUR ART BEAT e.V. were celebrating the official launch at Game Science Center Berlin. We all had a lot of fun and are already looking forward to the next event!

Here some impressions of the evening

(You can find the video at Vimeo and see more photos on YOURARTBEAT’s Facebook Page. Check it out!)

 

DUST – VR as a medium for contemporary dance

———— Filed under: Allgemein ⁄⁄ Art ⁄⁄ Artwork ⁄⁄ Digital
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Publ. 06.16.2017

I just found a new vvvv made artwork, a virtual reality experience in the sense of contemporary dance, called DUST. It is working on a construction of movable 3D recordings reflecting dance moves or ballet performances.

Through the VR headset the poeple can place themselves into the motion environment of the dancer. DUST-visitors have the possibility to stand next to the performer or they can even step inside them, DUST allows them to explore their flow and their dance moves from any perspective. An unique aspect of the DUST project is the visual transfer of dimensions: the dancer’s body and body movements, as well as thier environment, are reflected as particular particles. By this special visualisation the experience is getting more and more organic and conveys a very natural and human, nearly biological or physical impression and understanding to the audience.

In addition, this unique visual scenario gets complete and perfect by dint of audio effects, sound support and background music, that esecially was created for this presentation.
The inspiration and influence of earth’s consistence and physical structure are also reasons for the naming of this project: DUST.
They say this special experience of contemporary dance is not only building a deep emotional connection to humans’ origin, it sways the sense of time, space and movement, too. I think the following words of the two DUST-creators Mária Júdova and Andrej Boleslavsky express the potential and enrichment of this new „medium for contemporary dance“:

„As an improvisational tool, VR can inspire creative movements; as an educational tool, it can record choreography and encourage public engagement, and, for us, it is a tool for endless artistic expression.”

TILT BRUSH – new ways of creativity

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Publ. 12.13.2016

3d787ef094cb3105907277fd74447f19For some time now Virtual Reality is a big topic inside the tech scene and also gets more and more attention in the life of „common society“. Step by step every kind of branch is recognizing the big potential of this technology and how it could be useful in their field, even in education and training, as well as medicine or psychological research. In my opinion, the biggest effect can be identified inside the creative sector. It even doesn’t completely change the way we’ re watching (or rather experiencing) films and play games, Virtual Reality opens us new worlds of being creative and lets us create art in dimensions, we weren’t able to use yet.

 

It is a creative app developed and published by Google and released for Microsoft Windows in April 2016.

tiltbrush-featured

To me, Tilt Brush is the most impressive construction. 

 

Tilt Brush is a 3D painting tool – your room is your canvas and your painting devices are your own creations. You are able to live out your creative imaginations in three dimensions and construct your own world by endless possibilities. 

But you can not only build up your art work –or better art world-, you can also 

EXPLORE (--->) 

them in a new way. In practice, you can walk inside your own sculptures and study them from every perspective and distance.

vas-home-fbBut now I am asking myself, will artists, designers and good drawers or painters be able to implement their skills inside this 3D world? –Strictly speaking, humans did not sketch something in three dimensions, in a room, we were only composing on paper or any other two-dimensional materials.

Tilt Brush requires a completenew thinking, other skills and movements. Maybe it will work out intuitively but I don’t know because I haven’t tried yet.

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It is certain that Tilt Brush or further VR painting tools have the potential to revolutionize the human’s way of beeing creative and create or explore arts. However, the people have to be aware of the danger, too. I mean, you can be god in your own world, you can create and change it as you like, by endless possibilities. You can plunge into your own virtual reality, that seems more attractive to you than real reality, and loose yourself into it whenever and wherever you like...

In general, I am very excited of the further development in creative VR constructions and curious about experiencing Tilt Brush for the first time. It might be a crazy, as well as awesome tool...

But I am interested,

  • Does anybody heard something of similar tools?
Will technologies like this oust our traditional ways of drawing with pen and paper?
  • And do you think humans first have to learn how to transfer their drawing ideas and movements into three dimensional canvas?

 

...visit the virtual art.chrome experiements website, there you can follow some interactive Tilt brush sessions by six artists showing their first explorations in a 3D virtual environment...

virtual art sessions

or watch some inspiring videos!